THESIS
2015
ix, 29 pages : illustrations ; 30 cm
Abstract
This dissertation proposes a framework of techniques that can be used for virtual face
mirroring. Virtual face mirroring is driven to perform the same actions as those of the human
face by adapting a blendshape template to an image sequence of recorded expressions
using an optimization integrates facial feature tracking.
The mirroring process is divided into three major steps: face reconstruction, blendshapes
construction and driving facial animation. The 3d face reconstruction consists of building
linear 3d morphable model (Blanz 99) and solving non-linear equations based on facial
features extracted from a single image . Then we adapt deformation transfer (Sumner
04) to automatically register the built model to construct blendshape models. Finally
we convert the driving facia...[
Read more ]
This dissertation proposes a framework of techniques that can be used for virtual face
mirroring. Virtual face mirroring is driven to perform the same actions as those of the human
face by adapting a blendshape template to an image sequence of recorded expressions
using an optimization integrates facial feature tracking.
The mirroring process is divided into three major steps: face reconstruction, blendshapes
construction and driving facial animation. The 3d face reconstruction consists of building
linear 3d morphable model (Blanz 99) and solving non-linear equations based on facial
features extracted from a single image . Then we adapt deformation transfer (Sumner
04) to automatically register the built model to construct blendshape models. Finally
we convert the driving facial animation problem to minimising a distance measurement
between face image and constructed blendshape models, which is a non-linear least squares
problem and solved by the Levenberg-Marquardt algorithm in our work.
We build a software program to facilitate the mirroring process. The program adequately
meets the goal of real-time mirroring, but the accuracy is only acceptable. In this dissertation
we will discuss in detail the technical background of our problem and the results
of our software program. This work can potentially suggest new possibilities of social network and human-computer interaction.
Post a Comment