THESIS
2001
xi, 87 leaves : ill. ; 30 cm
Abstract
Virtual reality had been invented for many years, it is mean by man-made three-dimensional effect for simulating our real environment. Even thought people spent much effort on virtual reality, this topic is still in research phase. One of the critical problems is that there is lack of standard for the virtual reality system. With the invention of the active matrix liquid crystal display (AMLCD), the nice properties of the AMLCD could help to bring the virtual reality into a new era. In order to achieve the stereoscopic three-dimensional vision, a set of software applications were developed to generate the stereoscopic images and video clips, as well as to view the images or video clips. The state of the arts technology in stereoscopic 3D display is employed for the new format defined in...[
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Virtual reality had been invented for many years, it is mean by man-made three-dimensional effect for simulating our real environment. Even thought people spent much effort on virtual reality, this topic is still in research phase. One of the critical problems is that there is lack of standard for the virtual reality system. With the invention of the active matrix liquid crystal display (AMLCD), the nice properties of the AMLCD could help to bring the virtual reality into a new era. In order to achieve the stereoscopic three-dimensional vision, a set of software applications were developed to generate the stereoscopic images and video clips, as well as to view the images or video clips. The state of the arts technology in stereoscopic 3D display is employed for the new format defined in this research. In this research, three different aspects of virtual reality system had been deeply studied. Those are system approach, software generation of stereoscopic 3D source and the stereoscopic 3D player. The optical design, mechanical design and human's factors are also taken into account for the design of the stereoscopic three-dimensional system prototype.
At the beginning of this thesis, an introduction will conduct for clarifying the concept and definition of virtual reality. Then it will move into the topic of the generation of the three-dimensional source, which is mainly focus on the real-time and pre-made software three-dimensional source generation. Later, it will move into the part of the wearable display. Furthermore, specifications of the stereoscopic three-dimensional system prototype will be discussed. Finally, a conclusion will be made for evaluating the prototype, its benefits to society and its further development will be discussed.
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